i have been meaning to replay some of the nancy drew games for a while now, but robyn borrowed my disc drive for school and then hid it from both of us, so i've been stymied. happily, they unearthed it last week, just in time for me to decide to make a fun new year's resolution to replay all of the nancy drew games in order. you have probably noticed that it's both not the new year yet and also that this isn't the first game. to the first: i am grieving, and my time-honored grief tradition is computer games. to the second: the first two games are so old that i had to order an external sound card in order to make them work. there's nothing wrong with my current sound card, the games just don't like it. i feel the same way about lexus drivers, so i don't hold it against them. anyway, here we are with game number 3: message in a haunted mansion.

i have played this game many, many times. it's been out since 2000, and i played it first then or soon after. there was also a gameboy advance release in 2001, which my brother gave me at some point, so i played it on that, too. it's been a long time now, but i found i still had most of the game memorized, accidentally taking some actions before the game could point me to them. it took me around 3 hours to play the whole game this time, but, again, i didn't spend any of that putzing about trying to find the next hint. i played it so fast that the game didn't even deliver the titular message to me until i was about to confront the culprit. that said, i still had a blast revisiting it.
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i have played this game many, many times. it's been out since 2000, and i played it first then or soon after. there was also a gameboy advance release in 2001, which my brother gave me at some point, so i played it on that, too. it's been a long time now, but i found i still had most of the game memorized, accidentally taking some actions before the game could point me to them. it took me around 3 hours to play the whole game this time, but, again, i didn't spend any of that putzing about trying to find the next hint. i played it so fast that the game didn't even deliver the titular message to me until i was about to confront the culprit. that said, i still had a blast revisiting it.
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